org.cosplay.prefabs.scenes
Members list
Type members
Classlikes
A scene that displays CosPlay logo with shimmering colors for a few seconds using fade in and fade out shaders.
A scene that displays CosPlay logo with shimmering colors for a few seconds using fade in and fade out shaders.
Value parameters
- bgPx
-
Background pixel of the scene.
- colors
-
Logo will shimmer with these colors. Typically, these should be the game's primary colors.
- dim
-
Optional dimension of the scene. Note that if dimension is
None
then scene will adapt to the terminal dimension on each frame. That means that the scene's canvas on which all scene objects are rendered can change its size from frame to frame. In such case, make sure that all scene objects take this into account in their rendering routines. - fadeInMs
-
Optional fade in duration in milliseconds. Default value is 2000.
- fadeOutMs
-
Optional fade out duration in milliseconds. Default value is 1000.
- id
-
ID of the scene.
- nextSc
-
ID of the next scene to switch to once this scene has finished its shimmering logo effect.
- shimmerKeyFrame
-
Optional shimmer shader keyframe. Default value is 2.
Attributes
- See also
- Source
- CPFadeShimmerLogoScene.scala
- Supertypes
A scene that displays CosPlay logo with shimmering colors for a few seconds using slide in and slide out shaders.
A scene that displays CosPlay logo with shimmering colors for a few seconds using slide in and slide out shaders.
Value parameters
- bgPx
-
Background pixel of the scene.
- colors
-
Logo will shimmer with these colors. Typically, these should be the game's primary colors.
- dim
-
Optional dimension of the scene. Note that if dimension is
None
then scene will adapt to the terminal dimension on each frame. That means that the scene's canvas on which all scene objects are rendered can change its size from frame to frame. In such case, make sure that all scene objects take this into account in their rendering routines. - id
-
ID of the scene.
- nextSc
-
ID of the next scene to switch to once this scene has finished its shimmering logo effect.
- shimmerKeyFrame
-
Optional shimmer shader keyframe. Default value is 2.
- slideInDir
-
Slide in direction. Default value is CPSlideDirection.LEFT_TO_RIGHT.
- slideInMs
-
Optional slide in duration in milliseconds. Default value is 2000.
- slideOutDir
-
Slide out direction. Default value is CPSlideDirection.LEFT_TO_RIGHT.
- slideOutMs
-
Optional slide out duration in milliseconds. Default value is 1000.
Attributes
- See also
- Source
- CPSlideShimmerLogoScene.scala
- Supertypes