Root type for CosPlay classes.
Game object has ID and organizational tags that can be used to organize game objects. See CPSceneObjectContext.getObjectsForTags method for getting scene objects based on their tags.
- Value parameters:
Unique ID of this game object. By default, a random 6-character ID will be used.
Optional set of organizational or grouping tags. By default, the empty set is used.
- See also: